I have also work on some of the interiors, some interiors are completely finished while others still need a few textures doing. I have mostly edited Level one while also editing some common textures in other levels such as the phone booths etc. You can find more screenshots and information on the website: www.HD-FL.
Mgr hd texture mod mod#
You will need the Freelancer Mod Manager (FLMM 1.31) to use the mod. The Halo now looks a lot more like the real life. Whats new : - Every logo on the car are now in HD instead of the classic blurry look of FOM cars textures. I decided to do it again from scratch making sure its as close to real life as possible. Because it only changes the texture-files it runs on most of the vanilla-Freelancer-Servers and also in Singleplayer-Mode. Looking back at my first Haas mod for F1 2020, there was a lot of things I didnt like about it. So what actually is this mod? Well I have up scaled a lot of the worlds textures by 400% then redesigned them by hand, note how I didn't say UI or cars etc because I have not edited those in this mod. Textures for stations, the dockring, planets, nebula and some ships are included. Primarily these are costume textures to make the main cast's clothes more accurate to their portraits, but I may thrown in some others occasionally as optional extras.
Mgr hd texture mod mods#
I've been meaning to publish this and my other mods for a while but I keep think I will when i do more but I never do, I don't know if I can continue with this mod due to reasons already stated but if enough people want me to continue I'll do my best. This mod contains a collection of texture tweaks for Persona 4 Golden. I haven't actually made any new textures for a short while now due to not having the time because of work and going back to college, so this and a few other mods that are only half made are now just taking space on my hard drive. I've done 126/227 textures for level one and with each other level I've done less and less. I even went over textures I did in "Level 1 HD mod" due to my skill and techniques had improved, the problem is there is too many textures and I don't have the time. Technically its not really "HD", i just up scaled each individual texture by 400% then redesigned them by hand. After four years, an ambitious Nier: Automata texture pack that promised to make the game look a bit less blurry is.
Mgr hd texture mod series#
Ok so a while back I started re-texturing Level 1 and while doing so I thought why limit myself to one level when a lot of the textures are re-used in other levels, so I started making the "HD Textures mod". The project is a HD texture mod for the first part of the game series Thief (Thief Gold) With 'NewDark' we can also use the new 't2skies' sky mod and HD textures for trees & bushes The HD mod brings also new HD water and lava. GPUnitys HD Texture Pack aims to bring the games 300+ textures up to scratch.